Habits are a pain, Mastery of a skill is even more of a pain. But doing this for several habits? That’s a war on multiple fronts.
I’ve had a year’s worth of habit formation under my belt - it’s not even a problem to form one anymore. When I think about pushing this project for the future, I think about a smooth graph of habits working in harmony with one another. What’s this look like?
Imagine an entire plan for a year comprised of superhabit formation, growth cycles smoothly kicking in, ratcheting up, switching of to other skills, a year that’s a symphony of perfectly progressed advancement in all skills. Harmony is achieved by pressing just enough, but not too much to interfere with the continual upkeep of other skills.
What I feel hasn’t been discussed are small protocols that kick in at those breaking points - I’ll call them WIDGETS for now, after the small third party programs on websites or computers that kick in when you need them.
And that’s exactly what I want them to do - a small kick when the system needs it that then go away once their mission is complete.
What are some examples?
-Timothy Ferriss’ DiSSS protocol to push skill mastery
-Protocols for absorption and flow states for progression
-Flow and ritual protocols for regimentation, specifically to avoid worrying and thus leaching willpower when I’m not working
-Having absorptive habits or hobbies to help in not obsessing about pushing skills when not working
-A litany of past successes in order to push past HABIT MANIA - the feeling of needing to do everything at once because everything needed to be in place yesterday
-Other protocols for specifically getting past the emotional aspects of breaking points - like Vipassana to push past depression or that drowning feeling
-Taking weekends off in order to preserve sanity
I think this might be different from a previous idea I had - nested habits . Nested habits are protocols within an already established habit, while widgets would be auxiliary protocols to make sure the whole program (across all habits) is moving as smoothly as possible. So that may or may not include skill mastery pushes.